Huge thank you to our sister studio, SIE Santa Monica Studio, for lending us a few members of their All-Star Art team to discuss their experiences in the making of the 2018 Game Awards’ Game of the Year, God of War! Bruno Velazquez (Animation Director), Raf Grassetti (Art Director), Glauco Longhi (Lead Character Artist), Luis Sanchez (Lead Level Designer) made the trek down to SIE San Diego Studio discuss their time working on God of War, the highs and lows of the development process, what they’ve learned from their experiences, and to discuss the future of our favorite demi-god and his “boy” with our very own Mia G. Watkins (Community Outreach Specialist). Afterwards, attendees had a chance to chat with the team one-on-one to pick their brains and ask questions about the process that resulted in one of the greatest games to ever make its way to the PlayStation family. We’re looking forward to seeing what these amazingly, talented creators bring to the table in the highly anticipated sequel to God of War!